Brotherhood Sectors
The Brotherhood Sectors represent the Cathedral layout. Darktroopers move through the levels from square to square fighting the hordes of the Brotherhood.
Rules
- Each sector is numbered and divided into 8x8 inch squares for purposes of movement.
- Walls are white within the cathedral and block line-of-sight to other units and prevent attacks
- No items on the floor other than walls impede attacks.
- Walls and lava prevent movement through them.
- Units pushed into lava are destroyed.
- Units may move/shoot diagonal.
You may download the PDF of the sectors Here.